Work

THE FUTURE ENERGY LAB

The UAE Ministry of Energy and the Prime Minister’s Office invited us to help them develop a mechanism to experience numerous possible futures around energy, and to stress test the opportunities and broader systemic consequences of each future with Cabinet Ministers and key decision makers. The ambition was that such collaborative futuring activity would help inform the country’s energy policy all the way till 2050.

UAE MINISTRY OF ENERGY AND THE PRIME MINISTER'S OFFICE
5 MIN. READ

ROCKETS OF INDIA

A talk that outlines the deep connections between outer space programs, cultural imperialism, imagination and democratic futures.

WEBSTOCK'16
1 MIN. READ

HOW WILL WE LIVE?

This talk explores the deep disconnection between the 'future' and how it manifests in our everyday lives.

NEXT'15
1 MIN. READ

MUTO LABS

Mūtō Labs investigates the effect of new technologies on the future of the finance and asset management industries.

INFORMA & FUNDFORUM INTERNATIONAL
5 MIN. READ

BUGGYAIR

BuggyAir is an accurate mobile sensing kit that helps parents understand their children's exposure to air pollution.

WINNER, IOT LAUNCHPAD COMPETITION, INNOVATE UK
6 MIN. READ

SHIFTING THE BALANCE: DESIGN FOR EQUITABLE CITIES

In this essay, we propose five citizen co-design strategies for enabling systemic change in governance processes.

5 MIN. READ

OWNING THE SKY

This article discusses the growing interest in drones and the challenges around regulations, cities, and infrastructure.

1 MIN. READ

UNINVITED GUESTS

Uninvited Guests is a short film that explores the frictions between an elderly man and his smart home.

THINGTANK
5 MIN. READ

DRONE AVIARY

The Drone Aviary - an R&D project from The Superflux Lab - is an investigation of the social, political and cultural potential of drone technology as it enters civil space.

ARTS COUNCIL ENGLAND
5 MIN. READ

MANGALA FOR ALL

An ethnographic project on the streets of Ahmedabad, India, that begins to reveal a more complex and fine-grained understanding of people’s relationship with Space Programmes.

8 MIN. READ

SONG OF THE MACHINE CASE STUDY

Song of the Machine project as case study for exploring design ethnography practices.

1 MIN. READ

MACHINE NETWORKS

An editorial about Machine networks alongside many other brilliant folks.

1 MIN. READ

TOWARDS AN EQUITABLE CITY

This essay examines the conditions required to help Eindhoven develop an alternative, social version of a smart city, including participatory design methods.

1 MIN. READ

INTERNET OF THINGS ACADEMY

This project explores the potential of building IoTA: An open, educational internet-of-things platform to encourage creativity, collaboration and technological literacy.

Sony
6 MIN. READ

FAILED STATES

A futurescaping workshop challenging design students to probe notions of borders, territories, and the fragile, increasingly precarious relationship between people and their governments.

Head, Geneva
6 MIN. READ

DYNAMIC GENETICS VS MANN ESSAY

This essay was written for our project ‘Dynamic Genetics v Mann’ , exploring the future of synthetic biology.

1 MIN. READ

PROJECT TALOS

A commission by Samsung to develop concepts and experience prototypes for a new range of smart products set for a 2016 release.

Samsung UK
1 MIN. READ

MUSEUM OF FUTURE GOVERNMENT SERVICES

The Museum of Future Government Services, UAE, is an interactive design futures exhibition, conceived and developed in partnership with Tellart, Fabrica, IFTF and Near Future Laboratory.

PMO, Government of UAE
1 MIN. READ

VALLEY OF THE MEATPUPPETS

The Valley of the Meatpuppets is an ethereal space where people, agents, thingbots, action heroes and big dogs coexist.

7 MIN. READ

THE FUTURE OF GENOMICS

A talk about the future of personal genomics, nationalised healthcare, synthetic biology and genetic crimes.

2 MIN. READ

DYNAMIC GENETICS VS. MANN

Evidences from a fictional court case help imagine some of the economic and political implications of synthetic biology and gene therapy.

BLUEPRINTS FOR UNKNOWN DESIGN INTERACTIONS, STUDIOLAB, EU
8 MIN. READ

SUPERFLUX TALK @FABRICA

1 MIN. READ

STAYING WITH THE TROUBLE

A talk exploring cultural turbulence, technological acceleration and increasing complexity, in the context of our ongoing work.

1 MIN. READ

DESIGN FOR CLIMATE CHANGE

We worked with our networked partners to create the strategy and design of a series of touch-points for a more sustainable Verbier and Val de Bagnes, Switzerland.

The Prince's Foundation, Verbier GPS
4 MIN. READ

CREATIVE USES OF METADATA

A design futurescaping workshop with the BBC R&D team imagining creative uses for new types of metadata.

BBC Research & Design
2 MIN. READ

DESIGN FOR THE NEW NORMAL

"Maintain the status quo, don’t change too much. Here and now is safe. Over there, in the future? Well, there be dragons."

7 MIN. READ

OPEN INFORMANT

Open Informant is a wearable badge with an e-ink display that attempts to confront the unsettling realities of surveillance in a networked age.

WEARABLE FUTURES, RAVENSBOURNE
4 MIN. READ

DESIGN FUTURESCAPING

Our short essay describes our design futurescaping tools and methods, grounded in examples from our projects 'Little Brinkland' and 'Power of 8'.

1 MIN. READ

SYNBIO TAROT READING

The Synbio tarot card reading is a workshop tool designed to help designers and scientists explore the social, economic and political implications of synthetic biology.

Studiolab Europe, Science Gallery Dublin
2 MIN. READ

SONG OF THE MACHINE

Song of the Machine explores the possibilities of this new, modified vision, where wearers adjust for a reduced resolution by tuning into streams of information and electromagnetic vistas, all inaccessible to the ‘normally’ sighted.

SCIENCE GALLERY AND TRINITY COLLEGE, DUBLIN
4 MIN. READ

PIRATES OF THE DANUBE

In April 2011, we ran a design workshop at Kitchen Budapest, challenging participants to imagine and engage with deviant economies on the River Danube.

Kitchen Budapest
5 MIN. READ

THE POWER OF 8: ENCOURAGING COLLABORATIVE DIY FUTURES

This paper describes the strategies we used in our Power of 8 project — including maps, montage and storytelling — to develop concepts, visualise proposals and materialise ‘future artefacts’ during the project.

1 MIN. READ

NEW COMPANIONS

This article draws on advancements in Artificial Intelligence (AI) and robotics to question the orthodoxy of artificial Companions research.

1 MIN. READ

CITIES UNLOCKED

A future visioning project to identify innovation opportunities for integrated city systems which would lead to inclusive, richer urban experiences for partially sighted people and their families.

Future Cities Catapult
7 MIN. READ

LILORANN

For Project LiloRann ('Green Desert'), we are devising a set of toolkits that will create 'positive tipping points' to combat environmental degradation in the deserts of North India.

6 MIN. READ

LEARNING TO PLAY WITH TOMORROW

Some of our early work on 'Design Futurescaping' at LIFT, Geneva, 2009.

1 MIN. READ

RETHINKING MACHINE INTELLIGENCE

Investigating the possibilities for 'smart' products that could live alongside us, sharing in the minutiae our everyday life.

Socio-Digital Systems Microsoft Research, Cambridge
4 MIN. READ

POWER OF 8

A collaborative project bringing together eight strangers to imagine optimistic, collective expressions of our futures, today.

Arts Council England, Watermans Gallery
6 MIN. READ

LITTLE BRINKLAND

Produced in concert with the RCA's Helen Hamlyn Centre, Little Brinkland was a spatial exploration of the future of work.

Helen Hamlyn Centre, Colebrook Bosson Saunders
5 MIN. READ

ARK-INC

Positioned as a radically alternative investment company, ARK-INC is a superfiction; the 'conceptual container' for a series of projects about climate change and societal fragility.

5 MIN. READ

5TH DIMENSIONAL CAMERA

Blending physics and speculative design, the 5th Dimensional Camera translates Everett's 'Many Worlds' theory of quantum mechanics into a tangible prototype.

EPSRC, RCA DESIGN INTERACTIONS, NESTA
4 MIN. READ

YELLOW CHAIR STORIES

Yellow Chair Stories was an experiment in service design, demonstrating how identity and personal space can be affected by interminglings of the physical and the virtual.

5 MIN. READ

SKETCH-A-MOVE

A new way of playing with toy cars, in which the user determines the journey by drawing a path on the car's roof.

Mattel Hotwheels Design Competition, RCA
3 MIN. READ

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